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Knights of honor

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These rural areas can’t be altered and are placed randomly across the map before each game. Each province is governed by a city and contains several “Rural Areas” which can be towns, farms, monasteries and coast towns. The map is divided into parcels of land called provinces. Knights of Honor is played on a large map of Europe spanning from Ireland to Caucasus and from Scandinavia to the northern coast of Africa.

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The easiest (comparatively) is to get all “kingdom advantages” (basically improvements from having certain trading goods), which requires a large income and at least eight cities with harbors, as well as many different resources, which usually take a dozen or so differnt provinces. aside from some bonuses (Roman Catholics get a boost to income, Muslims can call for jihad which produces free, weak units that attack other religions’ armies) and negative effects (Roman Catholics can be excommunicated by the pope, and all, but have to send armies to fight in crusades when they are powerful) There are four ways to win. Theres also pagans, but you cant become pagan, and few nations start pagan. There are three main religions of which the nations are part, and to which they can convert: Roman Catholics, Orthodox Christians and Muslims.